edit

loading Images

This repo describes how to load and display images from the SD card to the TFT LCD screen on Wio Terminal. This can be very useful implementation to your design and can be used in various places!

Libraries Installation

Installing the SD Card library for Wio Terminal

  1. Visit the Seeed-Arduino-FS repositories and download the entire repo to your local drive.

  2. Now, the SD card library can be installed to the Arduino IDE. Open the Arduino IDE, and click sketch -> Include Library -> Add .ZIP Library, and choose the Seeed_Arduino_FS file that you've have just downloaded.

InstallLibrary

Installing the TFT LCD Library For Wio Terminal

Image Format configuration

1. Convert image format to Windows BMP format

First, we need to resize and convert the image format to the windows .bmp format. Here, we recommend to use Microsoft paint to do so. Simply rescale the image to required size and save as the 24-bit bitmap (.bmp) file.

2. Convert the Windows BMP format to the "special" .bmp format through the our Python script

To display bmp images on our embedded system, we need to get rid of some information (head files) in our Windows bmp format. We wrote a python script to do this for us, here is instruction how to use it:

  • Create a folder name bmp and save your Windows .bmp format images inside this folder.

  • Download the Python script bmp_converter.py , and save it in the same directory with the bmp folder.

  • Open cmd or terminal to run the Python script. First, cd to the directory that saved the bmp_converter.py and bmp folder, then run the Python script.

  • Two options: Enter 1 for 8-bit colour convert; Enter 2 for 16-bit colour convert

  • Now, you are able to find converted the .bmp images inside another folder name rgb332(8-bit) or rgb565(16-bit) in the bmp folder.

Getting Started

Install the RawImage.h library

This library is used to make loading and displaying images much easier. Download the RawImage.h and attach this header file to your sketch location.

Image Initialisation in Arduino

  • To display images on the screen
1
2
3
4
5
//To draw on 8-bit color image on screen, starting from point (x, y):
drawImage<uint8_t>("path to sd card iamge", x, y);

//To draw on 16-bit color image on screen, starting from point  (x, y):
drawImage<uint16_t>("path to sd card iamge", x, y);
  • To initialise image (Not needed if using the above drawImage function)
1
2
3
4
5
//when using 8-bit colour, initialise the image following this:
Raw8 * img8 = newImage<uint8_t>("path to sd card image");

//when using 16-bit colour, initialise the image following this:
Raw16 * img16 = newImage<uint16_t>("path to sd card image");

Example code

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
#include"TFT_eSPI.h"
#include "Seeed_FS.h" //Including SD card library
#include"RawImage.h"  //Including image processing library
TFT_eSPI tft;

void setup() {
    //Initialise SD card
    if (!SD.begin(SDCARD_SS_PIN, SDCARD_SPI)) {
        while (1);
    }
    tft.begin();
    tft.setRotation(3);

    drawImage<uint8_t>("test.bmp", 0, 0); //Display this 8-bit image in sd card from (0, 0)

}

void loop() {
}

FAQs

If ImportError: No module named PIL happened:

  • Install the python module by entering pip install pillow in the cmd or terminal