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Seeed Studio XIAO Starter Kit Courses

Introduction

Early Arduino development boards, such as the 8-bit, 16 MHz Arduino Uno, were very large and limited in terms of capacity and performance. Now the Seeed Studio XIAO series products, the size of a thumb cover, offers more powerful performance and a much smaller size, providing more possibilities for Arduino creation. Through hands-on practice and a project-based approach, this course will take you step by step to learn how to use Seeed Studio XIAO series products to learn Arduino from scratch, from simple lighting of LED lights to building complex Arduino wearable and miniaturized projects. In addition, you will learn how to quickly create a usable electronic product prototype from the course. This course does not require Arduino programming or electronics knowledge. The course will take you step by step to understand and learn these necessary knowledge, and quickly practice in each project.

Part List

Items
Seeed Studio XIAO expansion board x1
Grove - WS2813 RGB LED Strip Waterproof - 30 LED/m - 1m, A.1 (Design) x1
Grove LED Pack x1
Grove Rotary Angle Sensor x1
Grove Infrared Receiver V1.1 x1
Grove - Light Sensor v1.2 x1
Grove - Mini PIR Motion Sensor x1
Grove - 3-Axis Digital Accelerometer (LIS3DHTR) x1
Grove Temperature&Humidity Sensor V2.0(DHT20) x1
Grove - Servo x1
USB Cable;Type A to Type C x1
Grove Cable x7
Male-Male Jumper Wire x4
20 keys mini controler x1

Courses

The courses contain 4 Units and 16 lessons to help you quickly get started with development boards and then you can proceed to realize little and individual fun projects.

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Preface

This course does not require Arduino programming or electronics knowledge. The course will take you step by step to understand and learn these necessary knowledge, and quickly practice in each project.
Preface >

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Unit 1 Introduction to Hardware and Programming

In the process of learning, we try our best to ensure that the program code of each task is written by ourselves, form a good habit, and avoid the failure of uploading the program due to some symbol errors or unfamiliar rules.
Introduction >

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Unit 2 Project Practice

In this unit, we will take several classic projects as examples to carry out project practice and learn how to create a prototype that can be quickly verified from an idea.In this unit, we will not analyze the code line by line, but only explain the key steps.
Project Practice >

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Unit 3 Advanced Projects

In this unit, we will practice more complex and complete project.The effect of the program implementation and design structure are more directed to the finished product.
Advanced Projects >

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Unit 4 Self-developed Project

In this unit, we will practice what we have learned, starting from the transformation of the work, and then working together to complete a prototype work from 0, which will be presented in a press conference.
Self-developed Project >

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Afterword

Resources, downloads, links and instructions related to this lesson.
Afterword >